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Everquest?
Written by Darwoth   
Thursday, 22 September 2011

In keeping with the theme of everything remotely worth playing these days being an emulated version of something made over a decade ago the folks over at project 99 are finally releasing a pvp version of their flagship classic EQ server.

We expect this to be a good time for quite awhile and as such will be hitting the server with anywhere from 5 to 15 actives, if you missed out on classic EQ pvp now is your (last) chance.

If you have played games with or against us in the past, want to run around with us and are not a shithead you are welcome to inquire further.

Last Updated ( Thursday, 22 September 2011 )
 
betas and boredom
Written by Darwoth   
Thursday, 10 June 2010

While a few of us retain active accounts the majority of the guild have quit darkfall due to the neverending grind, dwindling population and increasingly zerg nature of the remaining playerbase coupled with patches that take several months to come out.

As such the guild as a whole is entering a semi dormant phase of play random garbage for a few weeks until getting bored and moving along to the next one. so far we have tried all points bulletin (fucking horrible) and dawntide (words do not describe how far beyond horrible) i will probably be ranting in more detail about how shitty both of these games are at some point in the near future.

in the meantime i am getting caught up on backlogged darkfall content and you can currently find two new darkfall episodes in our section as well as a video in the video section.

expect 1 - 2 new darkfall episodes a week until i am caught up (around 10 or so to go)

 
Still Ticking
Written by Darwoth   
Saturday, 03 October 2009

It has been several months since our last frontpage update, the reason for that is quite simple. we are still playing darkfall and as anyone who is familiar with this site and me knows there is a strong tendecy for nothing to get updated until i get bored.

I do however have a ridiculous amount of darkfall episode material to put up one rainy day.

Despite many, many and many more problems with the game (some of which have been fixed, some made worse and some left as they always were) darkfall continues to have a healthy playerbase and to be an overall enjoyable game to play.

The first big "expansion" patch a few months ago added some quality features, and a major patch since has done much to eliminate the mindless finger bleeding grind that darkfall became notorious for.

In the coming weeks at the same time as the next content adding "expansion patch" tranfers from the online equivalent of a barren, diseased, third world wasteland (eu1) will be opened. The north american server population is expected to explode as inactive subscriptions are renewed and everyone flees en masse to the low ping promised land of na1 leaving behind 3 dozen pompous american hating european shitbags to discuss the merits of socialism and effeminate pacifism with one another.

Hopefully aventurine can keep it together and get their game where it needs to be, in any case good or bad we will be here so long as the game maintains a healthy population and we have people to kill.

 

Last Updated ( Saturday, 03 October 2009 )
 
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